X&7}CRN-X ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dJGU@sprite1VU x嘻JALJ'Z;  ZTbX "EF"Qb6flD;8)L3;ÙvAB>>;9oTt-N!}Ɩ㳾ѝK"49 GwgƆAI(HqI7K~@f@X,F>c8JTo8̀p,'kse]CUUhRibz[J\V64u]4Kg4 ) p>XA9~q`ضɏT*p`ڶeY&%ҹp`95P3"ժM h@y!4c+iuٻ$@>q%0& x=KBQO">ASm 5RP  PfEh$ % dIf/VbDB=:A_s.崶O2!8 8bTꄽ|2TgFϘAPjM]OFY皏`g _Eφ{S 4yn@O @8jMbxh7X|) EJ ;XbxRdsP;܁=P.?(@&_$R2؊Qlѻ"r[t}"4мO4} x;oP33##SXؘe-h@!RKk)NV0 EIEinNAH &5W9¯o HϫέKU,xlO!/$ךv-z #Y(OwA|H>zn?Ct_5x Ob$(wPa:!};hޝ,a^7,FGK`!qЌHb9#Y$>1y}xbP background0] x{L[;U4iRS>vʴv]v['u:mU*Mڤ]$ ifi%&$i4^ 4 o`06cǽ~`m{isϵ}u=׿{e/ έ [e}~/B`o$ !7DHI" {C$ao$ !7DHI" {C$ao$ !7DHI" {C$ao$ !7DHI" {C$ao$ !7DHI" {C$ao$ !7DHI" {C$ao{ڛIJgTJF7\s۷K֝2%l"7Sm7t۽LkWT۱ 5ef\.lJ+[["a2bQ}޸̸K58Tn $; WmKeUrfb5a*qV|>tމ#dۑ#siy|!7_{Y{ Ńf 5{Nn/9Ƃ=]z**YqG\jx:{6l\P? BkG]ovy侶)?w9o:OR{\pr@Y_N7'Z.L^/hw3{7۷ou @$EoVjU}9ʚg./̴.N7%fTK\e9hlጰ2{MEEj&7nkpaamX@w-m ʹ'tIC/X×j7tdosOܛԶ-)W,eEgDeOemܸq@Pj42>U.m«Ek!uO" p6GhL`}WTŽ^t F +z}Mׯ\Ό"cUiTS]K'{iYkx mUG]SOQvdl"0&'/eKvɤ߹5bqֲk&{Q2ǀ=o2c[|z{Ե1D`O&&]_xߦ VTV "`YubYOUֱd9W"<䆖s3X6 -+7zv{FgYwYtޭGd|(+M-ij 臁Q3'wd pe(xz嫳YӋ}(Gxm D{v\ҊS^5xfvt{<ߞW0^c3Ф rMܲK08P]%% D{ώOy5|x=zA] %=| r~>l0hqssf|(+mVfL8gQ@ s& ӧϫNԗ^ZW︻),w]~Yf2f:;g~{"`M{㢀M4m%x;? ٦󎭣y!NPMz^qEK4nkbn[ٯZ[r"`)$F|i%D<Dž 9J3$&>޶!o7߂ϛ^y#8fgהP VޛizФQiA{,3a'w\۰~,yAHeCzODm7g&Hxhr|V=@7֪1*>d ,/}=M~KH)[-{=U20B@*.ئfqkeGG;F7/0mf}HƗ ,gTɳG $|f7n$b>2c쫾pVd|zi&--}L bswKAx8v>BI/d[sa9ĥ\:E)jG֎~i8C4K!=FƏ#nÏ7=ujۃTO r_r-͇֫{;܌+ダY{ kQ;he~UT/H~0T|h*@h(s-aIg|Iwyraj#D</Gj9"scȅS!k]ߟqY=N盟.F"X,LҒX|)̭ s/mLI z ^M_~g/uӜ9/ñh 2F#Ph!cl&Y›OײY:34kQZӆ[7HI" {C$ao$ !7DHI"߂Wobject0 ['message_alpha(0.9) // przezroczysto message_size(240,90)//rozmiar message_button(sprite1) //sprite buttonu message_background(background0) // to wiadomoci message_caption(1,'Ke ?') // nagwek message_text_font('comic sans ms',10,c_black,'') // czcionka message_button_font('comic sans ms',10,c_black,'normal') // czcionka przyciskw message_mouse_color(c_black) // kolor liter po najechaniu na button mes = show_message_ext(' Chuj Cie poksa ?','Tak','','Nie') // poka wiadomo if (mes = 1) game_end() else game_restart()0000000room0        XGame InformationX{\rtf1\ansi\ansicpg1250\deff0\deflang1045{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } Spritessprite1Sounds Backgrounds background0PathsScripts Fonts Time LinesObjectsobject0Roomsroom0 Game Information Global Game Settings