X# YUBងL:iJ&X ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dQM"@ sprite_ob1 x}RMHA}Mvm*k= P^JTSK[TDQiosы Eo hՋ'ћSK5(.]kLb4qwoVea7{MZ . /. V4RPR}ᴨѹkOwt-y 57tV70ia7>5eaho~_N+6֒J#fI>!ZӠ>nij<ǁ?ϰ‚-!dӪPPhy%"'y8v!d`^h@U x~p0jyfQxĴ@V(*g`B;+O恫 -'POxoPxWR 1^< %)W^?Q Kh2sa~Ys? IY8P>&3F/zn,IY8KǤ̅3kjz! ʧc4Y2n1}` d靥ʧc40J`&-CgE T sprite_solid fxNBQD\sgܸem "8 _FP 2((8y4zp%SHJ9TFkp EUNeQJՆGxv𠐚B$,/z>>EUzťJno_ U/U _–Ծ$ӓ8]XKغVԲ9hYok2,d r5Im9h犴<u<`**CV (rNli~VHDʖ_'Zchar [iselected=0 //czy zaznaczono - 0 tak, 1 nie sciezka=path_add() //dodaj sciezke siatka=0 //wyzeruj siatke0000000[draw_set_color(c_aqua); //ustaw kolor rysowania na zielony //rysuj sprite draw_sprite_ext(sprite_index,image_single,x,y,image_xscale,image_yscale,image_angle,image_blend,image_alpha); //sprawdz, czy obiekt znadjuje sie w polu zaznaczania if x>control.mouse_xstart-8 and y>control.mouse_ystart-8 and xp?@ 0A0pB0`C0PD0@E00F0 G0H0I JKPLpM`NPO@P0Q RSTU V0W@XPY`Zp[\]^_0`0a0b0cp0d`0eP0f@0g 0i Pj0Pk@PlPPm`PnpPoPpPqPrPttXGame InformationX{\rtf1\ansi\ansicpg1250\deff0\deflang1045{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par }  Sprites sprite_ob1 sprite_solidSounds BackgroundsPathsScripts Fonts Time LinesObjectscharcontrolsolid_obRoomsroom0 Game Information Global Game Settings