C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\WindowsGame2.exe
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\WindowsGame2.pdb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\obj\x86\Debug\ResolveAssemblyReference.cache
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\obj\x86\Debug\WindowsGame2.exe
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\obj\x86\Debug\WindowsGame2.pdb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Map\ground.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\first.map
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Map\Wall.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Hero\Hero.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Map\Door.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Cursor\arrow.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Cursor\feet.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Cursor\feetX.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Map\Door2.xnb
C:\Users\prog\Documents\Visual Studio 2008\Projects\WindowsGame2\WindowsGame2\bin\x86\Debug\Content\Map\Handle.xnb
