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Changed in 1.03
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- Added a new option to the Options screen called "One score per person on high score lists." Turning this on will make it so only one score per person will be on your high score lists. No longer will the best player in your guild dominate your high score list, if you choose not to see it.

- Fixed an issue where players were being awarded the "Die from falling damage" achievement when they were actually surviving. That was not intended and has been fixed.

- Fixed an issue where accepting a ready check in a raid was not triggering the achievement "Say yes to a raid ready check." It should now trigger when you say yes.

- Fixed an issue where trying to do the "Die from combat damage" achievement wouldn't trigger if damage done at any point might have been absorbed or blocked or anything else but a numeric value, resulting in an error and preventing this achievement from completing.

- Fixed an issue where game elements such as the power gem and hyper cubes would transfer over to new games if they existed in the prior game. This would include transferring empty jewels, waiting to explode jewels, and more, which would result in a variety of strange situations such as holes appearing in the game board, jewels exploding for no reason, and starting new games with special jewels already available.

- Fixed an issue where the minimap icon would not remember if it was hidden upon logging in and would automatically show itself.

- Fixed an issue where when the game window was shown without a game in progress, the "progress" bar would be slightly filled.

- Fixed an issue where the user could still click jewels while the game was paused.

- Fixed an issue where the guild high-score list would appear to be losing names if the guild roster was never opened before viewing the high scores.

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Changed in 1.02 
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- Added slash command "reset" which will reset your current profile in the game. To use, simply type "/bejeweled reset" in the chat box. THIS WILL RESET ALL YOUR DATA AS IF YOU HAD JUST INSTALLED THE MOD FOR THE FIRST TIME. TO RESET HIGH SCORES, ALL FRIENDS/GUILDMEMBERS WILL NEED TO RESET THEIR DATA. 

- The minimap icon can now be hidden or shown via the Options window. 

- The minimap icon can now be dragged away from the minimap if the icon is dragged far enough to detach it from the map. Dragging the icon back onto the minimap will reattach it. 

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Changed in 1.01 
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- Fixed an issue where having "New game on flight start" turned on would cause the game to appear when a flight started, even though the game did not have "auto-show on flight" start turned on. Now, it will only start a new game if the window is shown or if the auto show is turned on. 

- Fixed an issue where the "Die from combat" Fun Achievement was not working properly due to some errors generated from unique damage dealt (such as evaded, blocked, or resisted damage) 

- Fixed an issue where the minimap icon's tooltip would not disappear when mousing away from the minimap icon 

- Fixed an issue where the score sync was too crazy and was generating WAAAAY more addon communications than required. Now, the scores are checked at log-in and whenever someone posts a new score (before, it would sync whenever someone logged in or out from the friend and guild list, even if that person did not have the addon, resulting in addon communication spam which would tie up game bandwidth a little bit) 

- Fixed an issue where the friend and guild scores would not display properly, removing scores occasionally when viewing them multiple times 

- Fixed a localization issue that would cause an error for some WOW clients running in a locale other than English whenever looting an item. 

- Fixed a rare issue where generating a floating score might return an error. 