XTO/`Oq._X ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dH)p!+@type1  @xs5a3 b(fdH@呁QG5QG5QG~P H type2  @xs5a3 b(fdH@呁ZQG5QG5QGfIcu type3  Dxs5a3 b(fdH@呁05QG5QG5Q7u type4  @xs5a3 b(fdH@呁ZQG5QG5QGfSu type5  ?xs5a3 b(fdH@呁QG5QG5QG5$u type16  =xs5a3 b(fdH@呁> F(`Q0 FnQ type6  Axs5a3 b(fdH@呁ZQG5QG5QG5$i type7  Axs5a3 b(fdH@ZQG5QG5QG5xi htype8  ?xs5a3 b(fdH@呁ZQG5QG5QG5$ڣtype9  ?xs5a3 b(fdH@呁ZQG5QG5QG5x[type14  Bxs5a3 b(fdH@呁05QG5QG5Q type15  9xs5a3 b(fdH@呁Q0 F(`Q0 Fрs type10  6xs5a3 b(fdH@Q0 F(`Q0 F4 type11  @xs5a3 b(fdH@ZQG5QG5QG5~ type12  6xs5a3 b(fdH@呁Q0 F(`Q0 F4 type13  @xs5a3 b(fdH@呁ZQG5QG5QG5  block [Xglobal.a[1]=type1 global.a[2]=type2 global.a[3]=type3 global.a[4]=type4 global.a[5]=type5 global.a[6]=type6 global.a[7]=type7 global.a[8]=type8 global.a[9]=type9 global.a[10]=type10 global.a[11]=type11 global.a[12]=type12 global.a[13]=type13 global.a[14]=type14 global.a[15]=type15 global.a[16]=type16 dir[0]=0 dir[1]=0 dir[2]=0 dir[3]=0 if place_meeting(x+32,y,block) dir[0]=1 else if place_meeting(x,y+32,block) dir[0]=2 else if place_meeting(x-32,y,block) dir[0]=3 else if place_meeting(x,y-32,block) dir[0]=4 if dir[0]!=0 { if place_meeting(x,y+32,block) and dir[0]!=2 dir[1]=2 else if place_meeting(x-32,y,block) and dir[0]!=3 dir[1]=3 else if place_meeting(x,y-32,block) and dir[0]!=4 dir[1]=4 } if dir[1]!=0 { if place_meeting(x-32,y,block) and dir[0]!=3 and dir[1]!=3 dir[2]=3 else if place_meeting(x,y-32,block) and dir[0]!=4 and dir[1]!=4 dir[2]=4 } if dir[2]!=0 { if place_meeting(x,y-32,block) and dir[0]!=4 and dir[1]!=4 and dir[2]!=4 dir[3]=4 } if dir[3]!=0 sprite_index=global.a[16] else if dir[0]=0 sprite_index=global.a[1] else { if dir[0]=1 { if dir[1]=2 { if dir[2]=3 sprite_index=global.a[10] else if dir[2]=4 sprite_index=global.a[13] else sprite_index=global.a[6] } else if dir[1]=3 { if dir[2]=4 sprite_index=global.a[12] else sprite_index=global.a[15] } else if dir[1]=4 { sprite_index=global.a[9] } else sprite_index=global.a[2] } else if dir[0]=2 { if dir[1]=3 { if dir[2]=4 sprite_index=global.a[11] else sprite_index=global.a[7] } else if dir[1]=4 { sprite_index=global.a[14] } else sprite_index=global.a[3] } else if dir[0]=3 { if dir[1]=4 { sprite_index=global.a[8] } else sprite_index=global.a[4] } else if dir[0]=4 { sprite_index=global.a[5] } }0000000room0          @ @` @` @` @` †ÆĆņ@Ɔ`dž`Ȇ`Ɇ``ʆ`@ˆ` ̆`͆`Ά`φ`І`ц``҆`@ӆ` Ԇ`Ն@ֆ ׆؆نچۆ܆`݆@ކ ߆` @`@@@ `````  ` `@  `@  `    @  @````@`@@` `@`@@ @ @    !$ %@&`'@( )`*` ,`@-@.@/ 0 1@34 @6  7 8 9;< `= >?@B E FGHIJ K@L `N @O@R@S``UVWX` Y`Z\]^__XGame InformationX{\rtf1\ansi\ansicpg1250\deff0\deflang1045{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par }  Spritestype1type2type3type4type5type6type7type8 type9 type10type11type12type13 type14 type15type16Sounds BackgroundsPathsScripts Fonts Time LinesObjectsblockRoomsroom0 Game Information Global Game Settings