Xs 8LE3X ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??d'gh@sprite0D: ='  x=kTAz %B hUC, Y!m Ze˔)SZ}g޻{f^?s8Yf'{s#=s=߭_E)RH"E)Rȍ6Occspo2|1.FԵ}ՏVt_ٮep0MhlΆ/hENލ'(_Ch濤3_c(Aпl#7 A8a/oNg iC5A 1Cg‚gMH7&Yt\鐐1?W;: 0\k,-x.BQ~Y0&-|gKVwὴ#Ҙ>z5OhEY↚@C2_b >}8(h|./ 4zXhs͂Ѣ~1/_eA1,/a̗9+,aDBaJYfgTX.F̌bb̲WbYzqh0bï/ J׮ϡ_\'?eRX%&\R1f$416,áE9K!Lם/шY/Be'_n+( z"8M}l/ww/|_8:e a#E DS~` 5BEXǺY%x$c!F V`qX:j(8dE|/d/Ťd]E{Z Kj;[[-1 { global.aktualny_tekst-=1; alarm[0]=room_speed*1; }0000000[if global.aktualny_tekst>-1 //zeby nie wywalao bdu "negative array index" { draw_text(320,240,txt[global.aktualny_tekst]); }0000000object1 [:if global.aktualny_tekst=0 { path_start(path0,6,2,1); }0000000[image_angle=direction0000000room0        @XGame InformationX{\rtf1\ansi\ansicpg1250\deff0\deflang1045{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } Spritessprite0Sounds BackgroundsPathspath0Scripts Fonts Time LinesObjectsobject0object1Roomsroom0 Game Information Global Game Settings