Shaltif's Xtreme Music and Sound

--The Fmod / WinAmp Wrapper for GAME MAKER

--Brandon Rohrer  2003-2006

--Version 3.0.6.2 Beta

============================================

FMOD Sound System copyright  Firelight Technologies Pty, Ltd., 1994-2006

---Fmod plugins copyrighted by their respective owners



Winamp  1997-2006 Nullsoft, Inc

---Winamp plugins copyrighted by their respective owners

---Original C/C++ PlugWrap Source by Mic



GAME MAKER is Copyright 2000-2006 The Game Maker Company B.V.; All rights reserved.



//MINIMUM REQUIREMENTS//

GAME MAKER 6.x (Registered)

DirectX 8.1 or better (Latest Version recommended)

A Decent Soundcard



***Before using FMOD, please read over the FMOD license agreement***



//TERMS OF USE//
By downloading and using SXMS, you agree to be bound by the following terms.



1. You, "The User", claim full responsibility for any and all damages that

   may occur while using SXMS.


2. I, "The Author", do NOT give any warranty or guarantee that SXMS will
   work without flaw on any computer system.


3. You are NOT allowed to decompile, reverse engineer, modify, alter or do

   any other similar acts with the SXMS.dll.


4. You may NOT sell SXMS, any of the contained files from the Zip Package,

   and/or the Zip Package itself.


5. You may use SXMS in any FREEWARE application or project.  However, if

   your project is SHAREWARE or COMMERCIAL, you MUST contact me first.


6. If using the FMOD side of SXMS, you are bound by FMOD's license agreement.

   ( This license can be found at http://www.fmod.org )



//INSTALLATION//
To use SXMS in your project, you will need to do the following:


1. Import the supplied SXMS scripts

2. Make a "dummy" object called sxms (make sure it's all lowercase)

3. Move the SXMS-3.dll into the working directory of your program.

3a. Also move FMOD's DLL and/or any Winamp's DLLs
(Make sure these stay with your program)



You can then use SXMS as you like.  All scripts contain internal comments

about their use.  Also, make sure to read the SXMS Help document.  You

can even use the Fmod's help document for reference on the more technical

issues, since this wrapper is as "transparent" as possible to using
Fmod directly.



//CONTACTING//

You may contact me by using GAME MAKER's forum PM system.
My contact name is Shaltif.
