fervi@ThunderStorm:~/.vcmi$ vcmiclient Starting... Creating console and logfile: 0 Initialization: 0 Data loading: 50 Mod handler: 0 Mod filesystems: 30 Basic initialization: 80 Loading settings: 80 VCMI 0.91 (client) Note: SDL suggests to use 32 bpp instead of24 bpp New screen flags: 2147483648 Initializing screen: 60 Initializing video: 0 Initializing minors: 0 [smk @ 0x27fc980] max_analyze_duration reached Initializing sound: 20 Initializing screen and sound handling: 20 General text handler: 0 Hero handler: 10 Artifact handler: 10 Creature handler: 20 Town handler: 20 Object handler: 0 Def information handler: 30 Spell handler: 0 Loading mod In The Wake of Gods Loading mod VCMI essential files Initializing VCMI_Lib: 90 Screen handler: 0 Loading and transforming heroes' flags: 210 Main graphics: 250 Initializing game graphics: 0 Message handler: 0 Initialization of VCMI (together): 520 Loading procedure started! Reading save signature: 10 Reading handlers: 30 Reading gamestate: 20 Unpacking and handling defs: 60 Preparing FoW, roads, rivers,borders: 20 Making object rects: 0 Initing maphandler: 80 Establishing connection... Found endpoints: 0: 127.0.0.1:3030 Trying connection to 127.0.0.1:3030 (0) Established connection with VCMI 0.91 (server) Server opened savegame properly. Sent info to server: 0 Opening VCAI Loaded VCAI Opening VCAI Loaded VCAI Opening VCAI Loaded VCAI Opening StupidAI Loaded Stupid AI 0.1 CStupidAI [0x7f9d58103660]: created CStupidAI [0x7f9d58103660]: init called, saving ptr to IBattleCallback Connection has been requested to be closed. Sent closing signal to the server Connection handler thread joined Our socket has been closed. Closed connection. Ending current game! Removed GUI. Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Deleted mapHandler and gameState. Deleted playerInts. Client stopped. Server closed correctly Loading procedure started! Reading save signature: 0 Reading handlers: 30 Reading gamestate: 20 Unpacking and handling defs: 0 Preparing FoW, roads, rivers,borders: 20 Making object rects: 0 Initing maphandler: 20 Establishing connection... Found endpoints: 0: 127.0.0.1:3030 Trying connection to 127.0.0.1:3030 (0) Established connection with VCMI 0.91 (server) Server opened savegame properly. Sent info to server: 0 Opening VCAI Loaded VCAI Opening VCAI Loaded VCAI Opening VCAI Loaded VCAI Opening StupidAI Loaded Stupid AI 0.1 CStupidAI [0x7f9d4c954f50]: created CStupidAI [0x7f9d4c954f50]: init called, saving ptr to IBattleCallback Connection has been requested to be closed. Sent closing signal to the server Connection handler thread joined Our socket has been closed. Closed connection. Ending current game! Removed GUI. Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Warning: an orphaned child! Deleted mapHandler and gameState. Deleted playerInts. Client stopped. Server closed correctly Loading procedure started! Reading save signature: 0 Reading handlers: 30 Reading gamestate: 40 Unpacking and handling defs: 0 Preparing FoW, roads, rivers,borders: 30 Making object rects: 0 Initing maphandler: 30 Establishing connection... Found endpoints: 0: 127.0.0.1:3030 Trying connection to 127.0.0.1:3030 (0) Established connection with VCMI 0.91 (server) Server opened savegame properly. Sent info to server: 0 Opening VCAI Loaded VCAI Opening VCAI Loaded VCAI Opening VCAI Loaded VCAI Opening StupidAI Loaded Stupid AI 0.1 CStupidAI [0x7f9d449fab80]: created CStupidAI [0x7f9d449fab80]: init called, saving ptr to IBattleCallback Ballista doesn't have a base stack! Catapult doesn't have a base stack! Arrow Tower doesn't have a base stack! Opening StupidAI Loaded Stupid AI 0.1 CStupidAI [0x7f9d45936ee0]: created CStupidAI [0x7f9d45936ee0]: init called, saving ptr to IBattleCallback CStupidAI [0x7f9d45936ee0]: battleStart called CStupidAI [0x7f9d45936ee0]: battleNewRoundFirst called CStupidAI [0x7f9d45936ee0]: battleNewRound called CStupidAI [0x7f9d45936ee0]: actionStarted called CStupidAI [0x7f9d45936ee0]: battleAttack called CStupidAI [0x7f9d45936ee0]: battleStacksAttacked called CStupidAI [0x7f9d45936ee0]: actionFinished called CStupidAI [0x7f9d45936ee0]: actionStarted called Connection has been requested to be closed. Sent closing signal to the server Naruszenie ochrony pamięci (core dumped)