XjBprC X ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dH7"@sprite0  %xUKB!ýp67GͼRx$N Q:y^M?q^m߈Udڡƃ[ꬍF'tV%M6]?_X8W?zל?\BO 8lH JvM,R, `DWCKVЕyASQehJW%ot9G/x>[2ʨŦh.D߬,pxD>TWU]ro{a$8sNj_M2sprite1  &x= tdN-7s 6lR{Lw+Vn8K~+s#L"AxWɟ]8Beq@ϧ:XbĄ4ȗҊ;cQBN9 wәO"[ $CT՜ _JĀF g8CB>_Sx?x3W_O%j7Ëэ>8?|Kt.0`y.Dzn\x7/object0 ([ if place_free(y+4,0) { y+=4 }0000000'[ if place_free(x+4,0) { x+=4 }0000000&[ if place_free(0,y-4) { y-=4 }0000000%[ if place_free(x-4,0) { x-=4 }0000000object1 [move_towards_point(object0.x,object0.y,3) /* object0.x - polozenie x object0 (poziomo) object0.y - polozenie y object0 (pionowo) 3 - predkosc "ganiania" */0000000room0        p XGame InformationX{\rtf1\ansi\ansicpg1250\deff0\deflang1045{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } Spritessprite0sprite1Sounds BackgroundsPathsScripts Fonts Time LinesObjectsobject0object1Roomsroom0 Game Information Global Game Settings