Xmm?B.NX ( @ (//(  0/80@0?/8 0( ?G@POWOXOP?H0@/7@O_``h_hPX 0(P_oppxow_g@O/8'' 7p`o?G/7 0??H/8`/o?GOX@H0?/pOW?H/8 7OP?G/7( P0@PX@O0@ 0O @H/@' 00@@P0?'_OP@H( 7/7' ^^^^^^^^^^^^^^^^^^^^^^^^^^TeeBBBBeTT^^^^^^^eBDJ33333JJDBeZ^^^^TD33==#####==3JDBT^^^^eJ=###=3DeZ^^TB3# #=3JBZ^^T3#  #=JBT^^J# Sll #=JBZ^T# %,68??86,/@A*< ##45('.6787-9%:;*<=#$+&,--.,/01)2 3 $%&&'%($!)* ##  !"#     ??dmi$-@hero  3xs5a3 b(fdH@Q4F(EhQ4FшAenemy  3xs5a3 b(fdH@QQ4F(EhQ4FAHero [ach=00000000[ach=00000000[6if ach=0 { lives-=1 ach=1 alarm[0]=room_speed*1 }0000000s action_bounce01000000'e action_move 0000010002000000%e action_move 0001000002000000enemy Zycia action_set_life30000000Aaction_messageI dupa zdeches0000000action_draw_life00Lives: 00000room0        p00XGame InformationX{\rtf1\ansi\ansicpg1250\deff0\deflang1045{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par }  nglobal.mg_mynumber = 0; global.mg_player_ws = 900000; global.mg_non_player_ws = 800000; global.mg_logs = 0;SpritesheroenemySounds BackgroundsPathsScripts Fonts Time LinesObjectsHeroenemyZyciaRoomsroom0 Game Information Global Game Settings